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38.要百分百吸氣嗎?

38.要百分百吸氣嗎?

本文翻譯自網頁「shakuhachi tips」(2001. Jun)
http://www.kotodama.net/shakuhachi/tips.html
原作者:柿堺香
英文翻譯: Zachary Braverman
中文翻譯: 麥浪
中文校稿: 琰烺(陳佩筠)
版權所有:國際尺八研修館---柿堺香老師


基礎篇---第38篇:要百分百吸氣嗎?

    所有的音樂都有旋律,一個好的旋律要包含有恰當的停頓時間。一般我們稱之為「間()英譯者註:其意為表達出「完美時間點」的觀念,或是兩個音符之間的有效利用。)。旋律,或是「間(),在沒有明確節拍的本曲上,是特別重要的。

    由於尺八是一種氣息運作樂器,若是沒有正確地運作氣息,將會破壞旋律或「間()。有一種常見的破壞方式是,在每一次換氣時,都百分之百吸氣。

    例如,常有一些樂句,並沒有足夠的時間讓你去做深長的換氣。若是你仍然堅持要在這些樂句上做百分百的吸氣,那麼必然會破壞你的旋律或「間()

    也有一些樂句並不需要你去用到全部的氣息,像是有些樂句中的音符是較輕柔的,或是因為樂句本身並非很長。再提醒一次,在上述這些樂句做飽滿深長的換氣,會很輕易地破壞你的旋律或「間()

    事實上,用相同長度的氣息,來吹奏每一段樂句,會很容易地讓你的聽眾感到厭煩,而且也無法帶來我們在吹奏上想要追求的深度表現。

    本曲是靈活的。要讓它們展現這樣的風格,每一段樂句則必須要運用到它所需要的適當氣息量來吹奏。有時候,它必須比你現在所吹奏的更長些,有時候則需要更短些。

    試著去思考:「如何運用你的氣息,來讓每一段樂句活躍起來」。




B-38.100% In-Breaths

There is a flow to all music. A good flow will contain good cut-offs. Sometimes we call this “ma” [Translator’s note: This expresses the idea of “perfect timing”, or the effective use of the space between the notes]. Flow, or ma,is especially important in honkyoku, where there is no explicit rhythm.



Since the shakuhachi is a breath instrument, not taking breaths correctly can ruin your flow or ma. One common way of destroying flow or ma is breathing in 100% each time you take a breath.


For instance, there are often phrases that don’t allow you time to take in a deep breath. Insisting on taking in 100% of your capacity at these points will certainly disrupt your flow or ma.


There are also phrases where you do not need to use all of your breath, either because the notes within the phrase are soft ones or because the phrase itself isn’t very long. Again, taking in a full, deep breath before these phrases can easily disrupt your flow or ma.


Indeed,blowing each phrase with the same length breath (100%) is a very good way to bore your audience, and will not lead to the kind of deep expression we seek in playing.


Honkyoku are alive. To make them sound that way, each phrase must be played with precisely the amount of breath that is appropriate for it. Sometimes this will be much longer than you are capable of now playing, and sometimes it will be shorter than what you are currently playing.


Think about making each phrase come alive, and how you can use your breath to make this happen.



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